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Beginning iPhone Development: Exploring the iPhone SDK

By Dave Mark

Apress
Paperback (536 pages)

Beginning iPhone Development: Exploring the iPhone SDK
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Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.

The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system.

You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more.

Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

Reviews

"People ask me again and again about how to get started in iPhone development, but I never had a very good answer for them until now. Dave and Jeff's book starts at the beginning in clear English, making sure you understand the fundamentals with many large illustrations. From there, they progress into key concepts such as the MVC pattern and ImageBuilder fundamentals. Additionally, I find myself flipping back to it as a reference guide—the plethora of code samples make it a must-have."

—Steve Demeter, Creator of "Trism" and owner of Demiforce LLC

"Beginning iPhone Development delivers a clear picture of the entire development process from registering as an iPhone developer through creation of complete applications. There is a wealth of examples illustrating each feature of the iPhone. The authors did an excellent job of demonstrating "best practice" coding methodology throughout the book. You would be hard pressed to find a better guide to creating software for the iPhone."

—Aaron Basil, iDev2.com

"Dave Mark has always been the king of Mac programming authors, and now he's proven to be the reigning king for books on iPhone development!

"Beginning iPhone Development is the definitive guide for iPhone development, and anyone aspiring to develop for the iPhone should get this invaluable reference."

—Brian Greenstone, President & CEO, Pangea Software, Inc.

"Jeff and Dave have done an exceptional job exploring the iPhone SDK. This book is far and away the single best resource for iPhone SDK development. Developers will latch on to this book and find it useful as they create the next great iPhone application. If you're a developer with an interest in this amazing new platform, this is a must buy."

—Chris Stewart, Founder, iPhoneDevSDK.com

"If you're planning on coding for the iPhone, start here. Dave and Jeff know their stuff and also know how to explain it. I was amazed how much stuff they cover, from Hello World through analyzing user gestures. Not only do they cover the fun stuff like playing with the camera, they cover real-world development issues like localization. I learned a huge amount from them"

—Mark Dalrymple, Co-founder, CocoaHeads, and Principal Author, Advanced Mac OS X Programming

"Starting with an overview of the technology, how to approach the device, the authors lead us straight into the heart of iPhone development. As you progress, you'll learn more about various layout engines and view managers, as well as the more meaty topics like accelerometer and GPS APIs. This book is a must-have for anyone interested in getting started quickly and efficiently with iPhone development!"

—Chris Pelsor, Manager, Tarantell:Hybrid

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

About the Apress Beginning Series

The Beginning series from Apress is the right choice to get the information you need to land that crucial entry–level job. These books will teach you a standard and important technology from the ground up because they are explicitly designed to take you from “novice to professional.” You’ll start your journey by seeing what you need to know—but without needless theory and filler. You’ll build your skill set by learning how to put together real–world projects step by step. So whether your goal is your next career challenge or a new learning opportunity, the Beginning series from Apress will take you there—it is your trusted guide through unfamiliar territory!

The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)

By Erica Sadun

Addison-Wesley Professional
Paperback (384 pages)

The iPhone Developer s Cookbook: Building Applications with the iPhone SDK (Developer s Library)
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“This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.”

—Tim Burks, iPhone Software Developer, TootSweet Software

 

“Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development that will help anyone out, from beginners to more experienced developers. Code samples and screenshots help punctuate the numerous tips and tricks in this book.”

—Jacqui Cheng, Associate Editor, Ars Technica

 

“We make our living writing this stuff and yet I am humbled by Erica’s command of her subject matter and the way she presents the material: pleasantly informal, then very appropriately detailed technically. This is a going to be the Petzold book for iPhone developers.”

—Daniel Pasco, Lead Developer and CEO, Black Pixel Luminance

 

The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK should be the first resource for the beginning iPhone programmer, and is the best supplemental material to Apple’s own documentation.”

—Alex C. Schaefer, Lead Programmer, ApolloIM, iPhone Application Development Specialist, MeLLmo, Inc

 

“Erica’s book is a truly great resource for Cocoa Touch developers. This book goes far beyond the documentation on Apple’s Web site, and she includes methods that give the developer a deeper understanding of the iPhone OS, by letting them glimpse at what’s going on behind the scenes on this incredible mobile platform.”

—John Zorko, Sr. Software Engineer, Mobile Devices

 

The iPhone and iPod touch aren’t just attracting millions of new users; their breakthrough development platform enables programmers to build tomorrow’s killer applications. If you’re getting started with iPhone programming, this book brings together tested, ready-to-use code for hundreds of the challenges you’re most likely to encounter. Use this fully documented, easy-to-customize code to get productive fast—and focus your time on the specifics of your application, not boilerplate tasks.

 

Leading iPhone developer Erica Sadun begins by exploring the iPhone delivery platform and SDK, helping you set up your development environment, and showing how iPhone applications are constructed. Next, she offers single-task recipes for the full spectrum of iPhone/iPod touch programming jobs:

  • Utilize views and tables
  • Organize interface elements
  • Alert and respond to users
  • Access the Address Book (people), Core Location (places), and Sensors (things)
  • Connect to the Internet and Web services
  • Display media content
  • Create secure Keychain entries
  • And much more

 

You’ll even discover how to use Cover Flow to create gorgeous visual selection experiences that put scrolling lists to shame!

 

This book is organized for fast access: related tasks are grouped together, and you can jump directly to the right solution, even if you don’t know which class or framework to use. All code is based on Apple’s publicly released iPhone SDK, not a beta. No matter what iPhone projects come your way, The iPhone Developer’s Cookbook will be your indispensable companion.

 

iPhone: The Missing Manual: Covers the iPhone 3G (Missing Manual)

By David Pogue

Pogue Press
Paperback (376 pages)

iPhone: The Missing Manual: Covers the iPhone 3G (Missing Manual)
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The new iPhone 3G is here, and New York Times tech columnist David Pogue is on top of it with a thoroughly updated edition of iPhone: The Missing Manual. With its faster downloads, touch-screen iPod, and best-ever mobile Web browser, the new affordable iPhone is packed with possibilities. But without an objective guide like this one, you'll never unlock all it can do for you. In this new edition, there are new chapters on the App Store, with special troubleshooting and sycning issues with iTunes; Apple's new MobileMe service, and what it means to the iPhone; and Microsoft Exchange ActiveSync compatibility. Each custom designed page in iPhone: The Missing Manual helps you accomplish specific tasks with complete step-by-step instructions for everything from scheduling to web browsing to watching videos. You'll learn how to: Use the iPhone as a phone -- get a guided tour of 3G's phone features and learn how much time you can save with things like Visual Voicemail, contact searching, and more Figure out what 3G means and how it affects battery life, internet speed, and even phone call audio quality. Treat the iPhone as an iPod -- listen to music, upload and view photos, and fill the iPhone with TV shows and movies Take the iPhone online -- learn how to get online, use email, browse the Web, and use the GPS Go beyond the iPhone -- discover how to use iPhone with iTunes, sync it with your calendar, and learn about The App Store where you can pick from hundreds of iPhone-friendly programs Teeming with high-quality color graphics and filled with humor, tips, tricks, and surprises, iPhone: The Missing Manual quickly teaches you how to set up, accessorize, and troubleshoot your iPhone. Instead offumbling around, take advantage of this device with the manual that should have been in the box. It's your call.

The Adobe Photoshop CS3 Book for Digital Photographers (Voices That Matter)

By Scott Kelby

New Riders Press
Paperback (496 pages)

The Adobe Photoshop CS3 Book for Digital Photographers (Voices That Matter)
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Scott Kelby was honored with Professional Photographer magazine’s highly coveted 2008 Hot One Award for The Adobe Photoshop CS3 Book for Digital Photographers. Here’s what Jeff Kent, the Hot One Editor at Professional Photographer, has to say about the book: “In a how-to published by Peachpit Press, Scott Kelby, best-selling author on Adobe Photoshop, delves into CS3 to uncover the most important and useful techniques for digital photographers. Our judges liked Kelby’s direct approach with step-by-step instructions. In this new edition, Kelby shares even more secrets from the top pros.”

Shutterbug magazine chose The Adobe Photoshop CS3 Book for Digital Photographers as a Top Digital Book of 2007.  Here’s what Joe Farace of Shutterbug has to say about the book: “Scott Kelby’s name on a Photoshop book is like the Dodge brand on the front of a pickup truck. You know it’s built RAM—or pixel—tough. Combining his famous twisted wit with unwaveringly straight tutorials, Kelby takes you through a detailed tour of Photoshop CS3 by showing how to use the new features. No fluff; just page after page of well-illustrated tutorials showing photographers how to get the most out of the new features, commands, and effects found in the latest version of Adobe’s flagship. It will get you up to speed on CS3’s new features faster than you can all by yourself.”

Scott Kelby, the #1 best-selling Photoshop author in the world today, once again takes this book to a whole new level as he uncovers the latest, most important, and most exciting new Adobe Photoshop CS3 techniques for digital photographers. This major update to his award-winning, record-breaking book does something for digital photographers that’s never been done before–it cuts through the bull and shows you exactly “how to do it.” It’s not a bunch of theory; it doesn’t challenge you to come up with your own settings or figure it out on your own. Instead, Scott shows you step-by-step the exact techniques used by today’s cutting-edge digital photographers, and best of all, he shows you flat-out exactly which settings to use, when to use them, and why.

That’s why the previous editions of this book are widely used as the official course study guide in photography courses at college and universities around the world, and this new edition for Photoshop CS3 exposes even more of the top pros’ most closely-guarded secrets.

Learn How The Pros Do It
Each year Scott trains thousands of professional photographers on how to use Photoshop, and almost without exception they have the same questions, the same problems, and the same challenges–and that’s exactly what he covers in this book. You’ll learn:

• The sharpening techniques the pros really use.
• The pros’ tricks for fixing the most common digital photo problems fast!
• How to get great looking prints (that actually match your screen!)
• A whole chapter on the latest, most requested Photoshop special effects!
• How to color correct any photo without breaking a sweat.
• How to process Raw images, plus how to take advantage of all the new Camera Raw features in CS3!
• The portrait retouching secrets only the pros know about!
• How to add real automation to your work.
• How to show your work like a pro!

Plus a host of shortcuts, workarounds, and slick “insider” tricks to send your productivity through the roof! If you’re a digital photographer, and you’re ready to learn the “tricks of the trade”–the same ones that today’s leading pros use to correct, edit, sharpen, retouch, and present their work–then you’re holding the book that will do just that.

Cocoa Programming for Mac OS X

By Aaron Hillegass

Addison-Wesley Professional
Paperback (416 pages)

Cocoa Programming for Mac OS X
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Apple's Cocoa framework and tools are indispensable to every developer who wants to take full advantage of Mac OS X's features and performance, and get applications to market rapidly. However, Cocoa has a steep learning curve, and the official documentation leaves much to be desired. Now, Cocoa insider Aaron Hillegass presents the first start-to-finish guide for serious Cocoa development. In this book, Hillegass leverages his experience as the creator of the world's first independent Cocoa training course, anticipating the questions that real-world developers ask about Cocoa -- and offering deep insight into the design patterns that give Cocoa its extraordinary power and elegance. He begins with an overview of Cocoa's goals, capabilities, and toolset. Learn how to use Cocoa's Project Builder to track all of your application's diverse resources, edit code, and compile and run applications. Master the Cocoa Interface Builder: leverage the full capabilities of Mac OS X's breakthrough Aqua interface, then go beyond "windows and widgets" to create classes and edit their attributes.Hillegass gives experienced C and object-oriented developers all the skills they need to use Objective-C, the preferred language for Cocoa development. Coverage includes: custom views; responders and keyboard events; fonts and NSString; pasteboards; categories; compilation with the GNU C (gcc) compiler; debugging with the GNU debugger (gdb); and much more. The book includes extensive code examples; most in Objective-C, some in Java.

iPhoto '08: The Missing Manual

By David Pogue

Pogue Press
Released: 2008-02-01
Paperback (424 pages)

iPhoto  08: The Missing Manual
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Apple has taken iPhoto 08 to a whole new level. Now, in addition to handling upwards of 250,000 images, the program lets you easily categorize and navigate through those photos with a feature called "Events." Plus, new editing tools let you copy and paste adjustments between photos. Books and calendars have been improved, too, as has the program's ability to publish pictures on the Web. Apple makes it all sound easy: drag this, click that, and you're done. But you can still get lost, especially if you're a newcomer. iPhoto '08: The Missing Manual explains how to take advantage of all these powerful tools and new features without confusion or frustration. Bestselling authors David Pogue and Derrick Story give you a witty, objective, and clear-cut explanation of how things work, with plenty of undocumented tips and tricks for mastering the new iPhoto. Four sections help you import, organize, edit, share, and even take your photos: Digital Photography: The Missing Manual offers a course in picture-taking and digital cameras -- how to buy and use your digital camera, how to compose brilliant photos in various situations (sports, portraits, nighttime shots, even kid photography), and how to get the most out of batteries and memory cards. iPhoto Basics covers the fundamentals of getting your photos into iPhoto, organizing and filing them, searching and editing them. Meet Your Public teaches you all about slideshows, making or ordering prints, creating books, calendars and greeting cards, and sharing photos on web sites or by email. iPhoto Stunts explains how to turn photos into screen savers or desktop pictures, using plug-ins, managing Photo Libraries, and even getting photos to and fromcamera phones and Palm organizers. You also learn how to build a personal web site built with iWeb, and much more in this comprehensive guide. It's the top-selling iPhoto book for good reason.

The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition)

By Frederick P. Brooks

Addison-Wesley Professional
Paperback (336 pages)

The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition (2nd Edition)
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No book on software project management has been so influential and so timeless as The Mythical Man-Month. Now 20 years after the publication of his book, Frederick P. Brooks, Jr. (best known as the "father of the IBM System 360") revisits his original ideas and develops new thoughts and advice both for readers familiar with his work and for readers discovering it for the first time.

Mastering VMware Infrastructure 3 (Mastering)

By Chris McCain

Sybex
Paperback (576 pages)

Mastering VMware Infrastructure 3 (Mastering)
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Cut hardware costs, expand your capacity, and manage an entire fleet of virtual machines in your enterprise with the leading virtualization solution, VMware Infrastructure 3 (VI3), by applying the step-by-step instructions in Mastering VMware® Infrastructure 3. Packed with the technical details, best practices, and how-tos you need to install, configure, and run a virtual infrastructure at maximum efficiency, this guide is comprehensive and essential. Learn how to create and manage virtual networks and machines, configure every product in the VI3 suite, monitor resources and performance, maintain security, and much more.

MacBook For Dummies (For Dummies (Computer/Tech))

By Mark L. Chambers

For Dummies
Paperback (408 pages)

MacBook For Dummies (For Dummies (Computer/Tech))
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Got a new MacBook, MacBook Air, or MacBook Pro? Want the scoop on Mac laptop basics, using Mac OS X Leopard, networking a laptop, or connecting your laptop to wireless devices? There’s no better place to find what you need than MacBook For Dummies, 2nd Edition!

With your Mac laptop, you can take your movies, music, documents, e-mail, and Internet wherever the action is. MacBook For Dummies, 2nd Edition provides the lowdown on maintaining and upgrading your MacBook, customizing the Dock and desktop, traveling with a laptop, turning iPhoto into your portable darkroom, and much more. Learn to:

  • Locate the battery compartment, iSight camera, ports, and “on” button
  • Move your existing files from an older computer
  • Use all the cool new features of Mac OS X Leopard
  • Work with iTunes, iMovie, iPhoto, iDVD, and GarageBand, all packaged with your MacBook
  • Identify the signs of a well-functioning laptop and check for trouble
  • Set up your Mac for multiple users
  • Explore the cool options available with a .Mac account and iDisk storage that lets you retrieve your files anywhere
  • Manage your digital music, photos, and movies
  • Use Bluetooth and get all your wireless devices communicating with each other

And if you’ve been considering switching from a PC to a Mac, MacBook For Dummies, 2nd Edition guides you through the process and even shows you how to run Windows on your Mac laptop. If there’s a MacBook in your future — or present — this is the book for you!

RESTful Web Services

By Leonard Richardson

O'Reilly Media, Inc.
Paperback (446 pages)

RESTful Web Services
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"Every developer working with the Web needs to read this book." -- David Heinemeier Hansson, creator of the Rails framework "RESTful Web Services finally provides a practical roadmap for constructing services that embrace the Web, instead of trying to route around it." -- Adam Trachtenberg, PHP author and EBay Web Services Evangelist You've built web sites that can be used by humans. But can you also build web sites that are usable by machines? That's where the future lies, and that's what RESTful Web Services shows you how to do. The World Wide Web is the most popular distributed application in history, and Web services and mashups have turned it into a powerful distributed computing platform. But today's web service technologies have lost sight of the simplicity that made the Web successful. They don't work like the Web, and they're missing out on its advantages. This book puts the "Web" back into web services. It shows how you can connect to the programmable web with the technologies you already use every day. The key is REST, the architectural style that drives the Web. This book: Emphasizes the power of basic Web technologies -- the HTTP application protocol, the URI naming standard, and the XML markup language Introduces the Resource-Oriented Architecture (ROA), a common-sense set of rules for designing RESTful web services Shows how a RESTful design is simpler, more versatile, and more scalable than a design based on Remote Procedure Calls (RPC) Includes real-world examples of RESTful web services, like Amazon's Simple Storage Service and the Atom Publishing Protocol Discusses web service clients for popular programming languages Shows how to implement RESTful services in threepopular frameworks -- Ruby on Rails, Restlet (for Java), and Django (for Python) Focuses on practical issues: how to design and implement RESTful web services and clients This is the first book that applies the REST design philosophy to real web services. It sets down the best practices you need to make your design a success, and the techniques you need to turn your design into working code. You can harness the power of the Web for programmable applications: you just have to work with the Web instead of against it. This book shows you how.

 
 

   
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