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Related Pages and Links
By Catherine Browne
Prima Games Released: 2009-06-02 Paperback (256 pages)
 | List Price: $19.99 Lowest New Price: $11.86 Lowest Used Price: $11.52 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Poster: Pullout map poster identifying all shops, parks, services, and hidden collectable locations. Personalities: Learn the in's and out's of Sim personalities with detailed trait breakdowns and mood templates. Design: Our new design section will supply tips and tricks from the pro's to build the most elaborate homes and yards. Customization: Learn how to update your décor with tutorials to help you customize your own chairs, walls, and floors. Wishes: Detailed walkthroughs and tutorials will help you learn how to achieve your short term and long term wishes. |
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By Christie Golden
Pocket Books Hardcover (320 pages)
 | List Price: $25.00 Lowest New Price: $14.73 Lowest Used Price: $15.46 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Frostmourne.It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward. The uncanny elemental spirit drew its icy sword. "Turn away, before it is too late," it intoned. * * * His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft. But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand. When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies. |
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By Inc. Pokemon USA
Prima Games Released: 2009-03-22 Paperback (624 pages)
 | List Price: $19.99 Lowest New Price: $11.89 Lowest Used Price: $11.77 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Welcome back to the Sinnoh region where there are even more mysteries and challenges to unlock!
We take you back to Sinnoh in the Official Pokémon Platinum Strategy Guide, with detailed walkthroughs, game play tips, and places of interest!
Explore the new Battle Frontier, and check out our detailed strategies for beating the new Frontier Brains.
A fully-loaded, all-inclusive Pokédex completes this all-in-one strategy guide, with information on moves, locations, and data for all Sinnoh Pokémon.
A separate bonus Pokédex includes annotated data on all 492 Pokémon in the National Pokédex. |
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By Brian Shields and Kevin Sullivan
Brady Games Hardcover (300 pages)
 | List Price: $45.00 Lowest New Price: $27.76 Lowest Used Price: $28.97 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: As a unique, one-volume encyclopedia with over 350 pages, nearly 1,000 Superstars, and more than 1,500 images, this is the book for all WWE fans! Featuring hundreds of Superstars of all eras, from the World Wrestling Federation of the 60s and 70s to today's WWE, this thrilling, one-of-a-kind reference guide contains a visual glossary of all wrestling moves and provides coverage of the television shows that put the WWE into millions of households. From the Hardcore Champion to the World Heavyweight title holder, from the WWE's showcase events to the Pay-per-views, from Survivor Series to the grand spectacle of WrestleMania this encyclopedia covers it all. |
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By David Hodgson
Prima Games Released: 2008-10-28 Paperback (464 pages)
 | List Price: $24.99 Lowest New Price: $15.14 Lowest Used Price: $13.25 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: • Every major ammo and health cache, Bobblehead, Skill Book, Unique Weapon, Weapon Schematic, Mini Nuke, and more!
• A gigantic tour of the Capital Wasteland with over 100 maps showing nearly every area in the game.
• Multiple tactics and tips for every Main, Miscellaneous, and Freeform quest.
• Flowcharts and every major Karmic choice detail exactly where your decisions lead. Plus: All you need to know about completing all endings.
• Examples for creating different types of characters, from heavy-weapon specialists to stealthy lockpicking pros.
• Expert tactical advice on utilizing V.A.T.S. combat techniques, how best to allocate your S.P.E.C.I.A.L. abilities, plus which skills to pick as your adventure progresses.
• Need help taking down a Super Mutant Behemoth? Then check damage and health statistics for every weapon and enemy.
• Giant map poster to guide you through the Wasteland! |
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By Brenda Brathwaite
Charles River Media Paperback (317 pages)
 | List Price: $24.99 Lowest New Price: $15.00 Lowest Used Price: $17.29 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 “non-digital shorts” to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who teach game design courses, and the challenges are great for both practice and homework assignments. The book can be worked through chapter by chapter, or you can skip around and do only the challenges that interest you. As with anything else, making great games takes practice and Challenges for Game Designers provides you with a collection of fun, thoughtprovoking, and of course, challenging activities that will help you hone vital skills and become the best game designer you can be. |
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By Jacob Habgood
Apress Paperback (336 pages)
 | List Price: $39.99 Lowest New Price: $25.97 Lowest Used Price: $16.80 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description:
The Game Makers Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the bookplus a host of professional-quality graphics and sound effects that you can use in your own games. |
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By Anthony Q. Artis
Focal Press Released: 2007-09-14 Kindle Edition (296 pages)
 | List Price: $34.95 Lowest New Price: $19.22 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description:
So you want to make a documentary, but think you don't have a lot of time, money, or experience? It's time to get down and dirty! Down and dirty is a filmmaking mindset. It's the mentality that forces you to be creative with your resources. It's about doing more with less. Get started NOW with this book, a one-stop shop written by a guerrilla filmmaker, for guerrilla filmmakers. You will learn how to make your project better, faster, and cheaper. The pages are crammed with 500 full-color pictures, tips from the pros, resources, checklists and charts, making it easy to find what you need fast.
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By Jesse Schell
Morgan Kaufmann Paperback (512 pages)
 | List Price: $59.95 Lowest New Price: $48.86 Lowest Used Price: $48.92 Usually ships in 24 hours (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Anyone can master the fundamentals of game design no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer and will understand how to do it.
* Jesse Schell is a highly recognizable name within the game industry - he is the former chair of the International Game Developer's Association, and has designed many successful games, including Disney's award-winning Toontown Online.
* The book's design methodology was developed at Carnegie Mellon University's Entertainment Technology Center, co-founded by Dr. Randy Pausch, of "Last Lecture" fame.
* 100 'lenses' are scattered throughout the book. These are boxed sets of questions, each a different way of seeing a game that will inspire the creative process.
* 600 pages of detailed, practical instruction on creating world-class games that will be played again and again. |
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Wizards of the Coast Released: 2003-07-01 Hardcover (320 pages)
 | List Price: $29.95 Lowest New Price: $10.51 Lowest Used Price: $16.75 (As of 09:18 Pacific 4 Jul 2009 More Info)
Click Here | Product Description: Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.
The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes). The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line.
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