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Apple Pro Training Series: QuickTime Pro Quick-Reference Guide

By Brian Gary & Jem Schofield

Peachpit Press
Paperback (144 pages)

Apple Pro Training Series: QuickTime Pro Quick-Reference Guide
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This handy 180-page book offers a great overview of QuickTime Pro, including a fundamental explanation of video encoding and an invaluable look-up guide of video codecs and the QuickTime Pro interface. Includes step-by-step tutorials for the five things people do most with QuickTime Pro: Capturing, editing, using different video tracks, exporting, and scripting QuickTime Pro actions with Automator. Available for both Windows and Mac, QuickTime 6 was downloaded more than 350 million times. Moreover 98% of those downloads were from PC users, at a rate of over 10 million per month. QuickTime Pro is now available and can be downloaded for $29.99.

QuickTime for .NET and COM Developers (QuickTime Developer Series)

By John Cromie

Morgan Kaufmann
Paperback (360 pages)

QuickTime for .NET and COM Developers (QuickTime Developer Series)
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At the heart of Apple's hugely popular iLife software suite-iMovie, iPhoto, iDVD, GarageBand, and iTunes-is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.

QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.

Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

* The first book on QuickTime for .NET and COM application and scripting developers
* Written by one of the architects of Apple's QuickTime ActiveX/COM control
* Offers numerous sample applications and code examples

Quicktime (Inside Macintosh)

By Apple Computer Inc

Addison-Wesley Professional
Paperback (736 pages)

Quicktime (Inside Macintosh)
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QuickTime enables programmers to create multimedia applications with sound, video, and animation. This book provides information on QuickTime fundamentals and shows how to manipulate video data, use the Movie Toolbox to load, play, create, and edit video data, and use image compression to enhance the performance of QuickTime movies.

QuickTime Toolkit Volume One: Basic Movie Playback and Media Types (QuickTime Developer Series)

By Tim Monroe

Morgan Kaufmann
Paperback (640 pages)

QuickTime Toolkit Volume One: Basic Movie Playback and Media Types (QuickTime Developer Series)
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"When QuickTime application developers get stuck, one of the first places they look for help is example code from Tim Monroe. Finally, Tim's well-crafted examples and clear descriptions are available in book form-a must-have for anyone writing applications that import, export, display, or interact with QuickTime movies." -Matthew Peterson; University of California, Berkeley; the M.I.N.D. Institute; and author of Interactive QuickTime

QuickTime Toolkit Volume One is a programmer's introduction to QuickTime, the elegant and potent media engine used by many of Apple's industry-leading services and products (such as the iTunes music store, iMovie, and Final Cut Pro) and also used by a large number of third-party applications. This hands-on guide shows you how to harness the powerful capabilities of QuickTime for your own projects. The articles collected here from the author's highly regarded column in MacTech Magazine are packed with accessible code examples to get you quickly started developing applications that can display and create state-of-the-art digital content. This book begins by showing how to open and display QuickTime movies in a Macintosh or Windows application and progresses step by step to show you how to control movie playback and how to import and transform movies and images. QuickTime Toolkit also shows how to create movies with video data, text, time codes, sprites, and wired (interactive) elements.

Part of the official QuickTime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.

*Includes a CD-ROM with numerous code examples in C to jumpstart your work
*Written in a clear, engaging style by one of Apple's premier media engineers known for his ability to make QuickTime's sophisticated technology accessible to software developers
*Offers many undocumented insider tips for making applications that work well in both Mac OS and Windows

Discovering QuickTime: An Introduction for Windows and Macintosh Programmers (QuickTime Developer Series)

By George Towner

Morgan Kaufmann
Paperback (515 pages)

Discovering QuickTime: An Introduction for Windows and Macintosh Programmers (QuickTime Developer Series)
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Written for programmers, multimedia designers, and everyone interested in the latest media technology, this book gives you a step-by-step introduction to QuickTime programming, from movies and animation to streaming video on the Internet. The CD-ROM in the back provides working applications, sample code, and the essential programming resources you need to get started.

QuickTime sets the standard for worldwide distribution of multimedia content. An increasing number of Windows and Macintosh application developers use its extensive toolkit to bring time and action to their programs. If you're going to compete in today's multimedia world, you need to understand QuickTime.

What can QuickTime do for you?
QuickTime is a complete system for working with all aspects of digital media. With QuickTime, you can:
* Build, play, and edit movies on both Windows and Macintosh computers.
* Fill your movies with a wide range of video, audio, graphic, and animation data, using most popular formats and compression standards.
* Create Windows and Macintosh movie files that you can stream over the Internet or deliver on CD-ROM.
* Make animated graphics with interactive capabilities.
* Compose and play synthetic sounds and music, using QuickTime's built-in MIDI synthesizer.
* Create virtual reality environments and 3D interactive models.

This book shows you how to harness the power of QuickTime. It doesn't take weeks of work to achieve sophisticated multimedia effects; fewer than a dozen lines of Java or C can bring the power of QuickTime into your application.

* * Includes a companion CD-ROM packed with QuickTime support materials, reference materials, and examples

QuickTime for Java: A Developer's Notebook (Developers Notebook)

By Chris Adamson

O'Reilly Media
Paperback (256 pages)

QuickTime for Java: A Developer s Notebook (Developers Notebook)
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QuickTime Java (QJT) is a terrific multimedia toolkit, but it's also terrifying to the uninitiated. Java developers who need to add audio, video, or interactive media creation and playback to their applications find that QTJ is powerful, but not easy to get into. In fact, when it comes to class-count, QuickTime Java is nearly as large as all of Java 1.1.

Once you learn the entire scope of Apple's QuickTime software, you really appreciate the problem. At its simplest, QuickTime allows Mac and Windows users to play audio and video on their computers. But QuickTime is many things: a file format, an environment for media authoring, and a suite of applications that includes browser plug-ins for viewing media within a web page, a PictureViewer for working with still pictures, QuickTime Streaming Server for delivering streaming media files on the Internet in real time, and QuickTime Broadcaster for delivering live events on the Internet. Among others.

As if that weren't daunting enough, the javadocs on QJT are wildly incomplete, and other books on the topic are long out of date and not well regarded, making progress with QTJ extremely difficult. So what can you do? Our new hands-on guide, QuickTime Java: A Developer's Notebook, not only catches up with this technology, but de-mystifies it.

This practical "all lab, no lecture" book is an informal, code-intensive workbook that offers the first real look at this important software. Like other titles in our Developer's Notebook series, QuickTime Java: A Developer's Notebook is for impatient early adopters who want get up to speed on what they can use right now. It's deliberately light on theory, emphasizing example over explanation and practice over concept, so you can focus on learning by doing.

QuickTime Java: A Developer's Notebook gives you just the functionality you need from QTJ. Even if you come to realize that 95% of the API is irrelevant to you, this book will help you master the 5% that really counts.

Digital Movies with QuickTime Pro (Digital Filmmaking Series)

By John Farrell

Charles River Media
Paperback (362 pages)

Digital Movies with QuickTime Pro (Digital Filmmaking Series)
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Do you have a cinematic story to tell? Are you interested in learning how to make independent productions using the popular and affordable QuickTime Pro? If so, you will find all the instructions you need in this hands-on guide. Digital Movies with QuickTime Pro is the first comprehensive book to teach home computer users (Windows or Mac) how to make digital movies from start to finish. It focuses on how QuickTime Pro can be used to make a feature-length digital movie, using tutorial footage from an actual independent movie shot in video and finished in QuickTime Pro. Geared toward aspiring and intermediate filmmakers, the book begins with comprehensive information on what cinematic effects to employ, and common screenwriting/shooting pitfalls to avoid. In addition, there is coverage of the key bushiness aspects of movie making, including how to form a corporation, develop a schedule, and scout for talent. From there users learn how to shoot cinematic DV footage and use QuickTime Pro as a stand-alone editing tool, or in conjunction with other popular editing software such as iMovie 2, Final Cut Pro 3, Discreet Cleaner 5.1, or Adobe Premiere 6. Once the film is edited, the various delivery methods are covered. QuickTime films can be burned to CD-ROM, DVD-ROM, or displayed on a laptop. They can be streamed or downloaded to a Web site, or they can be output as composite video onto VHS. Whatever method your audience needs, you'll find details on how to deliver your finished work effectively.

Features
* Focuses on how to use QuickTime Pro to create quality digital movies
* Details the best DV and software equipment to buy on a limited budget
* Teaches users how to use QuickTime Pro as a stand alone editing tool or in combination with other popular editing software
* Provides guidance on how to deliver movies on the Web, CD-ROM, DVD, laptop, LCD projector, VHS or film
* Includes a DVD-ROM with film clips that complement the tutorials in the book and sample clips of different DV shooting methods discussed

On the DVD!
* DV files of new footage to use with the tutorials in the book
* Tryout version of Adobe Premiere (Win/Mac)
* Sample QuickTime movies demonstrating various shooting techniques
* Sample production documents, including scripts and author contracts

QuickTime for Filmmakers (Quicktime Developer Series)

By Richard K. Ferncase

Focal Press
Paperback (350 pages)

QuickTime for Filmmakers (Quicktime Developer Series)
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Over the decades, distribution has remained the most elusive aspect of filmmaking. The Web provides filmmakers with a new option for distribution, exhibition, and broadcast. While other media streaming technologies are available, QuickTime remains the most popular option for its versatility, excellent quality, and ease of use. QuickTime for Filmmakers shows filmmakers and videographers how to utilize this industry standard tool and offers advice on how best to shoot a film for Internet delivery. Other topics include: Editing and converting video, adding and editing soundtracks and using text in QT movies, compressing media, and preparing movies for http and RTSP streaming or a combination of both. A chapter on virtual reality explores QuickTime's unique feature for creating 360 panoramas, immersive cubic VR, object movies and VR scenes. A companion CD-ROM demonstrates topics covered in the book and provides samples of film prepared for web delivery.

*Details the most powerful and popular streaming software available.
*Focuses on the needs and concerns of the filmmaker and videographer.
*Companion CD-ROM demonstrates techniques covered in the book and provides samples of film prepared for web delivery.

QuickTime Pro 4 for Macintosh and Windows, Second Edition (Visual QuickStart Guide)

By Judith L. Stern

Peachpit Press
Paperback (359 pages)

QuickTime Pro 4 for Macintosh and Windows, Second Edition (Visual QuickStart Guide)
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The QuickTime Pro 4: Visual QuickStart Guide provides a clear, visual introduction to the rich capabilities of this multimedia creation software. Readers will learn techniques for preparing videos, audio clips, and editing multimedia content to deliver over the Internet or via CD/ROM. Written by two experts with years of experience using QuickTime, this VQS covers the basics of streaming digital media creation, as well as sophisticated techniques using the new features of QuickTime 4.

Quicktime: Macintosh Multimedia/Book and Disk (Macintosh Masters)

By Dan Parks Sydow

Mis Pr
Paperback (400 pages)
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Discusses the features of the multimedia authoring tool bundled with System 7, offering a not-overly-technical approach that covers creating, editing, displaying, and managing multimedia files, along with samples on disk. Original. (Intermediate).

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